Players are allowed to carry three types of weapons at all times, and only three. Capacity may be increased but all info is unknown on such a way.
Assist Class: Varied
These weapons/tools are handheld but can be dual-wielded if needed, they are lightweight and don’t pack much a punch.
These weapons are commonly automatic assault weapons, they are the second most common weapons in Andromeda.
Range Class: 4
Weapons meant for long range, these are usable by only those trained enough to hit a target.
Demo Class: 2
Meant for close quarters combat, these weapons are common for city planets as well as police forces within towns.
Melee Class: 1
Weapons that are for melee only, these are carried by most citizens of Andromeda.
Heavy Class: 5
Weapons so massive but powerful, they take up two slots. Very rare.